@mirko911 There's som weird stuff going on on the test server.
For instance, there's no vote at the end of a map, and then that map is repeated over and over.
Also, I get a msg that airstrike is disabled on killhouse while it shouldn't (I put no map there in config yet).
Is it possible that somehow it uses some old variables from somewhere else than the config in the 2ktk_2_09_31_test? Otherwise it's some weird bug.
For the record, scr_mod_mapvote is set on 2 (menu based). Btw I have no idea what's the difference btw menu based and HUD based? @Viking I thought I'd see in game but since votes don't appear...
Also I put : set scr_hardpoint_king_2 "weapon;smoke_grenade;4"
And the way we get the nade is weird. We need to press F to obtain it, and then you get it as your weapon. You can throw it using mouse1 (fire). If you switch your weapons, it comes back to normal (you can't have it as a weapon again, you have to press 4 to throw it).
That's all for now, I only played for like 25 small rounds
Edit: One little thing also, it seemed to me that regular nades take less time to cook than in regular cod4 gameplay.
Edit2: I think scr_ktk_dog_players doesn't work. No matter the number of players online, there's always a dog or a slave picked, even though I set that dvar to 8.
Edit3: It would be great to add the possibility to disable certain unlockable weapons on certain maps. I thought by disabling the poison nade it would disable all poison nades but it only disables the one you get from hardpoints. On certain maps like lolzor, which are very small but fun to play sometimes and people love it, poison nades really kill the game. High prestige people all have 3 of them, and constantly die and respawn and keep throwing them everytime and it becomes unplayable. Disabling them would restore the fun. This option should exist at least for poison nades and also for regular nades it would be cool.
Edit4: On certain maps we get the error "Weapon index mismatch for 'g36c_acog_mpg36c_gl_mp' ". It kicks everyone at least once per round so these maps are not playable (example: mp_cluster, mp_naout_n). I'm pretty sure the error is always about g36c, but not 100% sure, I can't remember the other maps which gives this kind of error. PS: it's on 2.09.30