simply try to choose "tile both" under normal map
The texture wasn't power of 2 so that would just create an error. Thanks for the reply though!
simply try to choose "tile both" under normal map
The texture wasn't power of 2 so that would just create an error. Thanks for the reply though!
The power of 2 is actually a power of 4 not 2 and 20x20 works same as 16x16 4x24 or any similar powers of 4. Also this is just needed if u make use of the mipmap system i think, also textures need to be .dds asfar as i know. This is definetly not your problem.
i Would search the problem more in radiant, when u select the brush with the textures press (i think) s to open up the texture window, there u can player around with the settings
I messed around with everything there is in the texture S menu, but that didn't fix it. Also custom textures can be in .jpg, .tga, and .dds as far as i know. For now I just recreated the texure in 32x32, which fixed it. There might be a limit for how does a texture of size that's not power of 2 repeat. Idk, either way for now it's fixed, but if someone knew why does a 20x20 texture not repeat properly, I'd appriciate it
Well well well, the error just got onto a new level. I remade the texture in 32x32 and converted it into radiant. But the texture was blurry in radiant, so I tried re-converting a few times with some setting changed. After i did that a few times when I wanted to open level editor, this happened:
EDIT: this specific problem was fixed
Skorp, if you didn't find any solution yet, provide us the .jpg file you're using, I think we can give it a try too.
Okay, I'll send when I see you on steam
Well, converting the texture to .tga didn't fix it. And about converting it to 16x16, I've succesfully converted textures of size that was not power of two so that shouldn't be it. I'll keep messing around with it and post here if i get it fixed.
Hello, I need help with a problem I'm having in radiant. I'm using a custom 20x20 texture. In radiant it appears correctly:
However in game it looks like this:
Does anyone know how to fix that?
.gdt for the texture looks like this:
Thanks!
I got to know this guy recently and I think he totally deserves a second chance. Big yes from me!
This is a kind of vid that you should have just posted in the shoutbox. No point in making a whole topic for this.
Yes it can be a bit annoying when the same maps are on, when you don't like one of the maps especially. But that's just the way it is, the community enjoys playing those maps and banning those maps for a week is too extreme in my opinion. I often see people complaining about a map being on the server for 5+ hours. When the map is popular people will want to play them. People will log out and more people will log on. And to be fair 3xP' isn't the only cj server, if you don't wanna play a map that is on 3xP' you can always just join another cj server.
Yey more czech people in the clan. I've known this guy for some time and i can say he's very friendly and helpfull!
Are the demos supposed to be regular shortcuts and no rpgs? And do they have to be new?
I think I remember seeing you on the deathrun server back in 2013. Welcome back!
Blur > 3xP' confirmed Kappa
This is good. The editing is pretty cool and song is awesome too! One thing i'd change though is the fov scale.
What do you mean first real montage, I thought the previous ones were good imo
I could be the official 3xP' AnimeClickers mapper. I mean just look at these beauties
TheFatRat - Windfall (mapped by Skorpiik)
Danny Baranowsky - Crypt of the NecroDancer OST - Crypteque (mapped by Skorpiik)
Drumsound & Bassline Smith - Close (High Frequency Remix) (mapped by Skorpiik)
I can read AR 10,3. Can i join pls?
But some of those maps looked sick af, like mp_neon and mp_surftown
Yeah maps were pretty cool, Bone did a great job on them. But the mod sucked
I hope this is better than the old styx surf mod
1, Funk
2, Rald
3, Frisbee
4, Hawk
5, Xploz
6, Karzye
7, Chappie
8, CoCoCOD4
Alright, here is a map I was working on not so long ago. It is called mp_above and it was supposed to be really hard. Like sunset lvl hard. But I decided to give up on it cause of all the bounce testing
I like this idea. I could definetly help out with osu! videos. Also we could maybe upload more deathrun releated content, since i know there is some members who are great deathrunners.