Beiträge von Viruz

    This if our Official Patchnotes List for our 3xP' CoDJumper Mod:


    I will update it when new Versions came out.


    Kown Bugs:


    Servercrash 19.02.2015 to many free entities
    spectator hud element flying around in rare cases
    mp_legacy Hud elements missing cause of too much hud elements
    adminmenu promote bug



    3xP'
    Codjumper Patchnotes



    [Version 2.0]:


    -Added Help HUD at Spawn to help new CoDJumper Players [Screenshot Link1, Screenshot Link2]
    -Added !Load [PositionNumber] to load older Savepoints
    -Added !fov [80, 90, 96] to Change your Field of View to higher degrees
    -Added Velocity HUD element which shows your horizontal Speed [Screenshot Link]
    -Added !tpto & !tphere Command for 3xP' CJ-Team- and 3xP' Clan-Members
    -Fixed some issues with loadposition whil in UFO
    -Fixed some issues with FPS HUD

    [Version 2.1]:


    -Added a Hud Element which show who spectates you
    -Added Max Velocity Hud Element, which resets when you load position
    -Fixed some issues with VIP promote for some members after mapchange
    -Improved some other functions


    [Version 2.2]:


    -Added WASD Overlay for Spectators
    -Moved Hudelements:
    -Respawns to bottom left
    -Time to bottom right,
    -ClientFPS to top left
    -ClientVelocity & ClientMaxVelocity to bottom center
    -SpecVelocity & SpecMaxVelocity to bottom center
    -Reduced Size of Voting Hud and moved it a bit to the left
    -Added Spectator Velocity MaxVelocity
    -Changed Background of Playerhelp
    -Some other Bugfixes


    [Version 2.2.1]
    -Changed standart Position of Speed Hud
    -Now able to change Position of Speed Hud with !ms or !movespeed
    -Fixed Position of ClientFPS
    -Fixed Display errors in Voting Hud


    [Version 2.2.2]
    -Fixed teleport bug, which caused to teleport to a wrong position
    -Fixed some other bugs in the script


    [Version 2.2.3]
    -Fixed !restoreposition (didnt deleted old save points, but all new should be restored properly)
    -Fixed bug which cause rpg strafes to bug (Readded cooldown on load)


    [Version 2.2.4]
    -Changed UFO binds (leanleft and right together to activate/deactivate, sprint to move fast, jump to move slow)

    its okay to camp 1 or 2 rounds @ car.
    its not okay to camp 1 or 2 rounds @ car to provoke/cause of madness.


    so its not simple, i dont talk about writing an anti camp script this maybe simple.
    but to make it find out with what intention the guy is camping is not that simple.


    so i say lets form a rule where its about the members to decide.

    not that simple, sometimes 1 minute camp is okay, sometimes not. you cannot just define the time.


    Its not that hard to lets the members decide if he should be punished or not.
    If some one really Camps people will see it

    I like my rule, in the case of no rupe and u kicksomeone for camp he says like blaa look in the rupes there is no rule for camp blabla..


    Remeber situation i had with myst. Its clear why i kicked him. And i will kick in future 2 if someons camps hard or to provoke others..


    Nooffence myst. :P

    So, as i play very much on the nuketown server i think i know what camping problems we have there.


    Camping as attack in snd:


    Is definetly no problem, defence can just wait an wins the round.
    Also SnD in nuketown isnt really objective based, its more like tdm without respawning. So both sides should be allowed to camp.
    And thats the normal case, 5 scopes vs 5 scopes = noone rushes.
    Its like shuzk said.


    We have some other camping problems, which are rly annoying.


    The car campers:
    There is just one counter spot to kill them, its out of defence backside balcony.
    But also this spot is important to use for defence side so we cant forbit it. But in some cases can be really annoying (f.e. tdm guy camps 3 mins there)


    The same things are for some other spots like: attack bunker, defence house the spot u reach from the bed and both spawns behind the spawn fences.


    But also this are too important spots to forbid camping there.



    But i think we need a way to punish people with provoke with extreme camping ( 2 mins on one spot in tdm, 5 rounds car camp in arow im snd, spawncamp in defence in snd behind the fences.


    Im sure we can see if a guy is camping extreme on one spot like this so i think calling the rule


    #8 Camping too long on one spot isnt allowed.


    Would be the best way.



    Hey Mates,


    Join our Nuketown server @ IP: c.3xp-clan.com:28969



    Im happy to show you the new Asiimov Skin Set made by myself, the skins are released by now!


    I added them on the 3xP' Nuketown 24/7 Nuketown Server. So go there and take a look at them and the Server.






    Hope you enjoy them,


    pls do not modify them.


    If you want this Skins Contact me For a download link!