The low time at cooking nades have been since the last update at least. I cant remembner if at .30 was like that too.
@Viking I know that you are busy with exams, I'm busy with them too hehehe, but anyway I'll write this down before I forget it, you can read read it when you have time don't worry and good luck with the exams
More bugs questions and suggestions:
BUGs:
- I realised how to reproduce the ac130 falling bug, if you are in the ac130 and the king disconnects (the anti-leaving system operates) and you get the king, you will fall to the map as a white model with the king weapons but the ac130 1st weapon crosshair (it's the same result when you just fall with the ac 130 without being the king but just instead of having the ac130 weapon or your weapon, you will have the king ones)
- I realised a bit more how the hiding hardpoints work too, actually this happens with ac130 and heli dunno if predator too (rc-xd looks fine) ( it happens with this hardpoints because you change your weapons or your position I guess). For example if you have this killstreaks: (4k cp 12k sentry and 13k mortars) if you get/save an ac130 ( or heli) for the next round, and you use it when your killstreak is below the needed fr the next hardpoint (for example 0 kills). Then if you as ac130 or heli get a streak of 15 kills (from 0 to 15) you may get the 3 hardpoints you selected but they will show only while you are at the ac130. When you are respawned after the ac130 you will continue having the 3 hardpoints but they wont be visible and you wont be able to use them until the next round/respawn.
To sum up, if you get some hardpoint while in the ac130, you will see that hardpoint while you are at the ac130 but when you finish, the ones you get while in it, they will be invisible and unuusable until the next respawn/round.
- If you press the "use" button to get the next weapon while climbing a ladder, doesnt matter how many weapons you have but you will get the next in an additional slot. Instead of replacing the one being used.
- If you have the juggernaut weapon on your hand when taking a weapon from the weapon box or taking the new from the gungame happens the same explained above.
- I dont know if this is intended or not but if you use a carepackage and get a exploding one ( trap cp) and you dont use it, if you use it after respawning or chaning round it will be a normal cp again.
Suggestion:
- Add a counter for the kill streak, there exist some scripts for this already, I used them in some mods like promod and ow. I think it should be great to have that feature because its hard to be looking at the glowing texts and that stuff, also to memorize it in order to get the long killstreaks. Also a way to count the highest ones with 50+ kills.
Question:
- There is an achievement that says that you have to stay near the king as long as possible, I'm not able to get that one, is it bugged or what do you have to do to get it?