So Hawk you view yourself as bad, from what i read.
I think you're too hard on yourself.
I don't want to make "not good" people seem meaningless.
And i do agree that "not good" people will keep
a good atmosphere since they're active,
but i also mentioned earlier that CJ Skill
is not something static, so you do progress
when you're actually being active.
Thus at some point you will actually get better,
which i haven't seen from said members at all.
You don't see pros helping out people in easy
is not related to their CJ skill but to their
unhelpful egocentric personality.
What negative points do i see about accepting
"not good" people into the team?
That we are not making progress with our team.
This is a hard statement, because how do you
define progress?
You could say increasing our member number,
is some kind of progress.
You could also say having friendly people
is progress. But where does this progress
lead us to? Nowhere.
This is running in circles and eventually
one after one member is quitting and there
goes the team, like in Styx f.e. .
Progress for me is a constant activity of
the yt-channel and a much higher amount
of people atleast trying to do some maps.
This content will create more attention,
which will then lead to more popularity.
Now you might think that people who join
the team have a higher motivation in
everything CJ related, like you mentioned earlier.
I disagree.
From what i've seen so far, it's the opposite.
Back then people were hyped if they're gonna
get accepted but once they were in the team
the magic hype just vanished and they were
instantly bored or played much less.
As a matter of fact there are exceptions but not many.
I agree with you Mirko, good and friendly people
do create a good atmosphere, obviously?
But how is this connected to this topic?
I said that a good personality is taken
for granted regardless of skill first.
Additionally why is everyone assuming once
people are removed they are somehow magically
muted and banned from the server so they can't
communicate anymore?
Literally only the clantags would disappear.
And as CJ skill is dynamic maybe it would
reappear at some later point.
Maybe some (ex)-members would make a drama,
but then i'm asking why were they in the team
in the first place.
Ufaced, you touch an interesting aspect of this
entire topic.
First of all non 3xP people are also able to help
and most of the time if you ask them, they actually
will. What a surprise.
Now the problem. Teammembers can teleport to you instantly,
while normal players cant. You see the time aspect coming up.
So why wouldnt we just put everyone in team whos able to help
easy people? This is a barrel without bottom.
Theres no answer to this because it is impossible to draw
the line, at which point this makes sense.
And while i think that the helping aspect is a important one,
i also do think that it shouldnt be our main aspect as a team.
The YT people are doing hard work to create walkthroughs for you
guys and almost noone is using that gift.
I understand that it's more comfortable to see it in person,
but its also selfish if people do it all the time without
checking WT beforehand.
I dont like to repeat myself over and over again and
i'm getting the feeling that no one is interested in
going further as a team but rather stay where we are
and hang out with each other. Which is perfectly fine.
This just might not last as long as going forward.
Thanks for the somewhat reasonable answers.
You can close this topic now.
Pawz