cod jumper source files
I've them. you know where to find me haha
cod jumper source files
I've them. you know where to find me haha
you'd by far not even come close to the hours all trusted people played combined.
and i highly doubt you even played 1/4 of what simson played in total.
simson has been a well known player even when i was in 3xp. and i've never met you before.
i doubt he made a mistake
In general idea is good.
Main problem is that 90% of the people doesn't have a working pb.
Activating md5 sums is overkill. Kills IWD Modders and all other people with no pb
make a topic on how to properly run pb.
it is not that hard at all and once done you are good to go.
md5 sum is just to keep it fair.
nobody needs to run a modded skinpack on the hardcore server as any modification can result in an unfair advantage.
even just applying a brighter color of any kind can result in a better/more clear visable enemy.
besides that you can make use of the screenshot option again. ( even tho windows 7/8 and some cfg settings can block it ) it would be quite useful to catch hackers.
so in my opinion: apart from the fact that people might struggle with installing punkbuster properly ( which can be solved by providing a noob proof detailed guideline ), there are more positive features you can get out of it.
use md5 iwd verification. problem solved
Wasnt it you who gave an immature comment in the first place?
nope, it was me who informed you guys about the fact that i am aware of the issue and that only i can fix it.
this will save all of you alot of time on trying to figure out what it is , and trying to fix it.
the grown-up reaction of @deleted User is enough reason to not even care
i could fix it, but this would require me to build a new version of the map.
which will cause alot of users to redownload the map on ALOT of servers.
it's nothing against 3xp, it's just that i do not really care that much since i'm no longer an active deathrun mapper/modder.
i know what the issue is.
i know what it causes and why it happends
BUT
unfortunate, even tho i can fix it. i won't. ( only I can , so no use in spending time on it )
server admins can either remove the map or deal with it.
actually it is.
setup a formula, time and distance related.
if it is just for nuketown, you can even assign the spots by the coordinates....
don't say it isn't that simple when it is ( cause simple is an opinion based argument )
install a lowrate radius camp timer.
would be a defined solution.
which can result in kill instead of kick.
i'm not against the rule nor do i agree with it.( doesn't change a single fuck i know )
but i would like to notify you about something which may make you reconsider to set this new rule:
As in ANY game/gametype a player has it's own tactics.
so in cod4 > sd aswell.
IF a player spawncamps, yes it might be anoying but it is a way of playing for them.
YES, nades on rush routes are also annoying. but we live with it.
spawn wallbangs are allowed aswell, and you cant basically do shit about it.
it's all about the gameplay the player likes.
in my opinion> let them camp if they want to.
yes it might be annoying for certain people but everybody can complain about something if he/she has to.
let the campers camp, let the rushers rush. don't force people to not play how they would like to play. ( UNLESS it's using unfair advantages which are not part of the game : hax etc )
all i wanted to say about it.
modify the menu hud files
watching for wasd keys
with script response you can print the input over gsc
quite simple and very possible.
hint: same as scripting fast menu triggers ( like when you press 1 > spectate, press 2 > spawn, press 3 options menu etc etc )
have this scripting in my own cj sources. works as a charm, easy and smooth.
if you need help feel free to ask
anyone can decompile the map and modify the script.
you can do this for 3xp aswell and just add him as vip
god bless the mighty: K1oRpcyd(); thread
well played lololol
apart of the lame script fail attempt to block certain users from your map and give certain people vip acceses. from which the list of names is just public but ok...
a really good map, ty
step by step( NOT NOOB PROOF ) :
-decompile a deathrun mod.ff
-strip out the bunnyhop functions
-decompile if not already done, your codjumper mod.ff
-insert the stripped bunnyhop functions in the codjumper source
-thread it somewhere so players are able to acces these functions
-done
tutorial by wingzor ©2014 netherlands
as far as i am aware less than 33,3% runs a linux based OS for cod4.
so you want to take away the maps the other 66,7% likes to play ? for just you fools who have a mac ?
only way to play on a mac is like this:
could you run windows
in general people which apply with tags in their name, mostlikely write the same kind of app and mostlikely get denied aswell....
just sayin' since this is something which occures quite often hahaha